Luka Lerotic Hettenkofer
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Game Designer with a Film Production Background
I'm a communicative game designer, specialized in system and technical design. Due to my filmmaking background, I also have an appreciation for story and lore.
A 4-player hacking board game of spiteful-sabotage. Each player competes to steal the Skeleton Key. Currently under development.
A 2D puzzle platformer demo with pressure plate buttons and moving platforms as core puzzle solving mechanics. Created in Unity.
An action first person shooter prototype that has player controls implemented using Blueprints.
A 2D puzzle-platformer where the player must beat each level in multiple successive loops to progress.
A top-down endless horde game, where the player must sacrifice health for buffs and charge attacks to repel slimes.
+1(415) 370-2277
lhettenkofer@yahoo.com